You can also get lucky and find it in a chest on the Cerobi Steppe, or the Necrohol of Nabudis, and there’s a 3% chance you’ll steal it from Reavers in Pharos. I want to know the best weapon for each character, because I was confused for upgrading < > Showing 1-2 of 2 comments . Only Machinists can equip this Ultimate Gun so keep this in mind while picking your classes. The accessory that you may want to obtain first before farming a lot of EXP. How to get: Get the Vrscika by buying The Scorpion from the Bazaar for 70,000 gil. The question of which row to put your spellcasters in is interesting. By the late game, though, you should have enough MP to be casting constantly, especially once you have spells like Osmose and Swap that let you replenish your MP pool without using items. The key is to choose spells that are always useful and not redundant. However, their stats are very low all around, until character level 92, when their stats skyrocket, eventually making them the best job in the game. While some spells still have some effect even if they miss (especially damage spells), the long and the short of it is, you don't want your spellcasters to have any more magic penalty than they have to. Again, another weapon needed for that speed farming after you finish the game. It also has a solid 25 Evade, making it the only gun with decent evasive properties. I really hope you’ve added one into your roster! Even then, it only has a 0.01% chance of housing the Seitengrat. Known as the Gastraphetes S in previous versions of the game, the Tula is the Ultimate Crossbow for the Time Battlemage class. In Final Fantasy XII: The Zodiac Age each Character has to pick one of 12 different Jobs (or Licence Boards) in order to progress in prowess. With 224 Attack and 75 Evade, coupled with an exceptional 25% Critical Chance, the highest of all bows, this thing is a beast. There are two basic styles of front-line fighter: the evasion fighter and the defense fighter. Better start saving for it now. Every other weapon type is perfectly viable, however, and it's a good idea to train with multiple weapons. How to get: There’s a 5% chance of poaching this ornamental dagger from the Overlord in Trial Mode Stage 72. But really, this thing is pricey! How to get: Can be bought from the Bazaar for 120,000 gil, and will become available after selling 2 Emperor Scales, 3 Vials of Silver Liquid, and 8 Earth Crystals. How to get: For this weapon, you’ll need to find an invisible chest that appears 1% of the time in the Skyferry’s Air Deck. You will name your characters at the beginning of the game (in the order you name them, their names are You will never get any spell successes, and your spirit and especially intelligence are likely to be low, but spells that exploit a monster's weakness will always be useful. 3. The 10 Evade and 5% Combo Chance are not bad either. I'm really sticking to having an all White Mage party and Bushi seems like the best class to benefit from their high magic stat to deal physical damage + katanas are super cool and can combo. It can also cast Doom on hit 20% of the time, which makes this all the more lethal. This is a guide for the best builds of each character in the game Final Fantasy 7 Remake (FF7 Remake). Very few armor pieces have a low enough magic penalty to be worth using. The only hitch is that some believe wearing heavy armor causes your strength to rise faster. So every party member would be a White Mage/Bushi. How to get: Get this flashy blade by buying “The Sunflower” from the Bazaar for 600,000 gil. The weapon of choice for this character type is the staff, as they have good attack power with minimal magic penalties. It’s also possible to find it in treasure chests at the Great Crystal within the Giruvegan, or the Crossfield zone of the Cerobi Steppe. Several of them can be easily converted into decent spellcasters, but it's usually best to leave them as fighters since it takes so much time to level spells. But still a beast in battle. (The second-tier stat boosting items, such as a Gold Hairpin and Power Armlet, are good secondary pieces for maximizing evasion and overall offensive power.). This can be problematic since your intelligence and spirit will not grow as quickly, making this character less proficient at both. As mentioned earlier, out-of-combat spells have their use, but some spells are even useful in combat. Both are more powerful in the hands of a black mage than a white mage. Note that you will do a bit more damage using a single weapon without a shield, which can be useful when fightin… Stack Exchange Network Stack Exchange network consists of 176 Q&A communities including Stack Overflow , the largest, most trusted online community for developers to … This blocky, ornamental-looking axe looks like something the Dwemer would’ve forged in The Elder Scrolls. Great Trango. Terra kicks all kinds of ass late-game; she gets to wield all the best equips out there; I won't count on your having the Lightbringer, but I will count on the Minerva Bustier being in your inventory. Having Firion with high evasion also leads to more ambushes. You can also buy it for max gil, but Henne Mines is your best bet. You can check the game systems page to get the details on how the leveling system works, but I will provide the short version here. You might want to give it to Leon, since his evasion level starts out too low to make evasion rate very useful anyway. It gives you the freedom to create your perfect custom build depending on your playstyle. But it’s pretty rare so getting it can be a pain, yet having one can be all worth it. The obvious conclusion is that you should always favor cuirass armor, even for your fighter. You will gain experience using your off-hand weapon, but you don't actually deal any extra damage with it. It also boosts Holy elemental damage, and even buffs the user with Bravery and Faith. Its excellent 112 Attack, 35 Evade, and 35% Combo Chance would be enough to convince most folks. A detailed statistical listing of the weapons available in Final Fantasy (FF, FF1, FFI, NES, Virtual Console) Final Fantasy. How to get: There’s a 10% chance you’ll manage to steal this diabolical katana from Gilgamesh in Trial Mode Stage 94. It also has a very cool design with Hindu influences that brings to mind images of dark rituals and great power. Alternatively, you have a 3% chance to get it from slaying Oversouls in the Necrohol of Nabudis. But it also serves as a catalyst for Ice, Wind, and Holy spells, on top of increasing vitality. You can even get it early in the game through some very specific steps which can give you a huge advantage! How to get: Get this bejeweled crossbow as a reward from the Hunt Club after giving 25 hunting trophies to Atak and one to each of the other two Bangaa brothers, who’ll also give you the Grand Bolts to go with it. tiornys. @Jadeskye: Snow is one of the best characters to have for speed turtle farming. So, yeah—the game really makes you work for this dressphere! You can create a sort of hybrid character, if you're so inclined. Ragnarok - The Warp Strike Specialist. Considering it’s so ridiculously hard to acquire, it should come as no surprise that it reigns supreme over all other weapons. In The Zodiac Age, however, there are a couple more weapons to consider. Fun content on everything pop culture. (, Top 25 Best GameCube RPGs Of All Time (Ranked), Top 15 Best Manga With An Evil Villain MC (Ranked), 15 Best Shiny Fire-Type Pokémon From All Games, Top 15 Best Anime About Depression & Mental Health. As a general rule, evasion is better—in addition to avoiding hits entirely (thus negating the need for defense), evasion determines turn order and, in Firion's case, how often the party is ambushed. Note that most mace-type staves have a 20% magic penalty, so you may want to avoid them, especially if your spellcaster is in the back row. By the end of the game, they should most definitely be in the back row, since they have no need to attack. With the exception of Minwu, your extra characters are all better at weapon combat than spellcasting. If you find heavy armor, or it's the only thing available, don't worry about using it, but don't go out of your way to get it, either. How to get: The easiest way to get this bizarre weapon is to steal it(3% chance) from the optional Zodiark fight. The HD Remaster version includes extra dresspheres, better graphics and an entirely new mini-game called Creature Creator. Providing a massive 131 Attack and 50 Evade with an 80% chance of triggering a combo makes this a fearsome blade. Final Fantasy 7 Remake: The Best Hard Mode Loadouts For Every Character | Essential Weapons & Materia Kevin Thielenhaus / Features / Final Fantasy 7 Remake , Final Fantasy VII Remake , … I’ve followed a lot of guides but this video is the easiest I’ve found to help get your hands on the Seitengrat. It can also be bought from the Bazaar for 65.535 gil after selling them an Omega Badge, a Godslayer’s Badge, and Lu Shang’s Badge. Everyone in the party has the same spirit, so they're all good choices as a white mage. You could also steal it from Yiazmat in the Ridorana Cataract, or Ba’Gamnan on Stage 59 of Trial Mode, with a 3% success rate. You won't be able to get it early on, so use whatever offers the best strength for her until then. How to get: This heavy-hitting greatsword can be stolen from the Famfrit in Trial Mode Stage 50 and Gilgamesh in Stage 94. Further, when using a spell that exploits a monster's elemental weakness, accuracy (and thus the magic penalty) is ignored in favor of automatic successes. Regrettably, its stupidly slow Charge Time makes it cripplingly slow, keeping it from climbing higher. Thus, the four basic elemental spells (Fire, Blizzard, Thunder, and Scourge) might be worth teaching to front-line fighters. Final Fantasy VII Remake: Best Weapon For Each Character. Firion, Leon, Maria, and Guy in the most recent translation), and three of them will be in your party at all times. Note that you will do a bit more damage using a single weapon without a shield, which can be useful when fighting heavily armored foes. But she also starts with a bow, which is the worst possible weapon type (though not as bad as a weapon/shield combo) for spellcasters. Cloud makes for a good, heavy damage fighter whose sole purpose in the party is to bring the pain. It’ll be tough to get but certainly not as pricy as some others on this list. 83.0k. The game’s job system is simply fantastic. As for armor, things are a bit more involved. These pieces don't have the best defense, but they offer resistances, magic defense, and bonuses to spirit and intelligence, all of which are much more important to a spellcaster in the back row. The Mage's Staff will cast Thunder when used as an item, which is a nice alternate attack, and the Wizard's Staff can also be useful if you like to take risks. Multiple Moogle Charms stack, making your grind a lot easier.You can obtain a Moogle Charm by playing the Justice Monsters Five 10,000 Gil machine in Altissia and getting 40 chests.. For the complete list of Justice Monsters Five rewards, click the link below! Terra has two good looking setups for the endgame, one that makes her overall more powerful and one that gives her a 128% Magic Block. However, especially at the end of the game, heavy armor isn't bad either. Further, you're unlikely to have larger MP pools doing this, so in effect you're limiting your spellcasting. The only suggestion I would make is to make Maria your black magic user, since she has the highest intelligence score. And the remastered Final Fantasy XII: Zodiac Age released in 2017 was an absolute godsend for fans of this chapter in FF’s history. This can be a disadvantage, especially against some of the later characters we're about to see in the rest of the list. This is a list of the weapons found in the original Final Fantasy, including the Final Fantasy I & II: Dawn of Souls, 20th Anniversary and subsequent remakes. While any fighter is going to make a poor spellcaster simply by using a shield, there are a few spells that are worth using. Guide on how to obtain the best weapons in Final Fantasy 12: The Zodiac Age / FFXII: TZA, including their locations and the conditions to acquire them. How to get: This powerful staff can be acquired as a reward from the Hunt Club, or found in a treasure chest in The Great Crystal or the Hunters’ Camp in the Cerobi Steppe. The defensive boost might be worth it if your spellcasters are in the front row. Some loved it, some hated it, but FF12 was a defining point in the franchise. Your spellcasters' weapon choices are considerably simpler. Although that is great. Read on to know more about the different gear setups that you can use depending on … Note that spellcasters can get away with a high magic penalty in some circumstances. Final Fantasy X-2 was originally released on Playstation 2 by Square Enix in 2003. Damage spells are the least affected by the magic penalty, since they have low accuracy to begin with. Having characters in the back row also helps your front-line characters gain evasion levels faster, which is important for protecting them from some nasty attacks late in the game. Be warned: Maria starts in the back row (though due to a bug she is back in the front by the time the game really starts) and has high intelligence, making her an obvious black mage. Zodiac Spear. Fortunately, there is no such issue with head or arms armor, so simply use whatever gives the best defense. If you buy something we may get a small commission at no extra cost to you. Nelson Chitty is a Venezuelan expat living in Argentina. How to get: The easiest way to get the Golden Axe is to buy it from the Bazaar for 16,200 gil, after selling them 2 Electrum, 2 Broken Greataxes, and a Mardu Halcyon. The only weapon types with acceptable magic penalties are knives and staves, though going unarmed is even better in this regard. You can make up for any deficiency, given a bit of time and effort. You will gain experience using your off-hand weapon, but you don't actually deal any extra damage with it. It's more effective to have one plan for the whole game and stick with it, but don't let that stop you from experimenting. The first thing you should know when playing the Famicom version of Final Fantasy II is that dual-wielding doesn't work as you might think. Thus, you definitely want your fighter to use a weapon and shield combination. The beautiful serpentine blade and fiery handguard of the Tournesol are enough to draw warriors to this powerful greatsword, but what establishes it as a staple of high-level Knights is its massive 138 Attack, complemented by a solid 30 Evade and 10% Combo Chance. The second thing you should know is that shields are really good in this game. Thus, you definitely want your fighter to use a weapon and shield combination. Truth be told, that may be the best choice, but I prefer to use Firion simply because he actually looks like he's wearing heavy armor, plus he starts with a shield. Final Fantasy II has quite a different party setup—and leveling setup—from Final Fantasy. The first thing you should know when playing the Famicom version of Final Fantasy II is that dual-wielding doesn't work as you might think. They all have a massive magic penalty of 70, but only when actually held. It also drops from Larva Eaters in the Great Crystal 5% of the time. Despite looking a bit like an antique, this weapon is a perfectly functional hand cannon at 66 Attack and 10% Critical Chance. The exceptions are the Blood Sword, which gave a -100% penalty, the Excalibur, which gave a -30% penalty, and the Masamune, which gave no penalty. Typically Fang makes your best Attacker. While you will generally have less MP than you'd like, once you get the Osmose spell, this character type becomes quite powerful. Final Fantasy (NES) Final Fantasy (PlayStation) ... a character gains an extra hit for every 32 points of hit % they have. It is also possible to give one character both white and black magic. Even then, ... 2. A character with a ranking of “1” has the highest of any character as it relates to that specific stat. But its 10% chance to Immobilize an enemy on contact is the icing on the cake. The best job for each character in FF12 The Zodiac Age Our one piece of advice before we get into this is a pretty simple thing to keep in mind: there is no right or wrong choice . If you’re still looking for which blunt objects to smash against you fores in battle, well I’ve put together a list here ranking the best weapons in FFXII: The Zodiac Age, along with tips on how to get each one. The first one of many, the one who started all the cycles of battles between … List of Best Accessories Moogle Charm. However, both status spells and buffs are highly reliant on accuracy, so don't expect to get much out of them if you're casting with a high magic penalty. It also spawns in treasure chests in the Henne Mines as long as you equip the Diamond Armlet. You aren't restricted to basic fighter and spellcaster options, though they are effective and easy to use. Best Weapons in Final Fantasy XII: The Zodiac Age (Ranked) 1. It is worth noting that the magic penalty doesn't apply outside of combat, so having your main fighter learn useful out-of-combat spells like Cure, Life, Teleport, and Esuna is a good idea. The first major consideration is which characters have the best stats. Finding a Dragon Shield from a Red Dragon or Blue Dragon can help with this setup, as it combines with the genji set to grant resistance to seven of the eight elements. It is a viable option to give one character all the main spellcasting duties, though since any given character can only learn 16 of the 40 spells in the game, this requires some tough choices. For example, Yuffie has the highest Luck of any character. The Healing Staff is deadly against Undead, and allows your spellcaster to heal without using MP, though it doesn't work from the back row. Probably the easiest character to pick out the best weapon for in Final Fantasy 7 Remake, you can’t go wrong with the Big Bertha. Tournesol. I would avoid knives and staves, as they aren't generally powerful and you'll likely have your spellcasters using them. Final Fantasy VII Remake: Best Weapon For Each Character. I have anecdotal evidence that supports this theory, but hard tests imply that it is not true. The standard setup is to give one character white magic, one character black magic, and leave the other as a fighter, but you don't have to follow this model. Still, if you maximize defense while minimizing magic penalty, you can have a character that can both physically attack and cast effective spells. Note that the rankings below compare each character’s stat to other characters. So be careful! The Mina is the Ultimate Weapon for the Shikari class and looks exactly like the Shikari Nagasa, with which it shares a license. And the Time Battlemage is obviously insanely powerful. As strong as Tidus is, his powers are still a bit limited. What are the best (most damage) weapons for each of the characters in the original Final Fantasy? The largest Final Fantasy XV subreddit in the world. And it would look right at home in a crypt in Skyrim, to be honest! However, it is a decent option if you want to have more physical attackers, or perhaps a dedicated bow user. Story wise and character image wise: Vaan - Daggers, Crossbows, Katanas and Ninja Swords Penelo - Daggers and Barehands Ashe - Swords, Shields, and Broadswords Balthier - Guns and Bombs Fran - … In the HD Remaster and International versions you beat the Youth League Tournament in the Fiend Arena. There are a few good reasons to give your spellcaster a staff over a knife. Final Fantasy 7 Remake Best Weapons All Weapons List and Locations Also as in FF1, you can give your spellcasters a basic Leather Cap and Leather Gloves, but they won't see better head or arm gear for quite some time. Some characte… I'm a big fan of the Werebuster in the mid-game, though. It's a good idea to keep one of your fighter's item slots open, or carry alternate weapons for different situations. It is therefore probably a good idea to stick with cuirass pieces when buying armor, if only to save money.. Table of Contents The Best Weapons for Each … You may think that "leveling" doesn't apply to a game without levels, but you'd be mistaken. His ideal weekend is spent between leisurely games of Civilization VI and looking for the next seinen anime to marathon. This Ultimate Pole can only be equipped by Monks carrying the license, which makes sense considering how hard it must be to handle such a devastating weapon. 479. Alternatively you have a 3% chance of stealing it from an Elza in Trial Mode Stage 86. This Final Fantasy 9 Best Equipment Guide will tell you the best equipment for every character and where to find it. April 17, 2020. Mina. The Genji Armor has ridiculous evasion penalties, but huge defense bonuses to match. This article focuses on the different collectable dresspheres for each of the playable characters … How to get: Get the Kanya at the Bazaar for the relatively small price of 60k gil after selling them 3 Mythril pieces, 3 Corpse Flies, and 4 Aquarius Gems. At 141 Attack, the Zodiac Spear used to be the single most powerful weapon in the original release in the game, making the Uhlan job a very attractive class to pursue. The Onion Knight can equip every normal weapon (excluding ultimate weapons), and every Black and White Magic spell. In the midst of all the action, it might have been overwhelming to think about strategy, particularly what weapons to use. It’ll become available after selling them 3 Charged Gizzards, 3 Wyrm Bones, and 4 Scorpio Gems. So who should play what role? The differences are that the cuirasses, despite having the same defense, generally cost less, and have less of an evasion penalty. Dare I say the objectively best dressphere for each character is the Mascot. 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